Showing posts with label workshop. Show all posts
Showing posts with label workshop. Show all posts

Designing, Prototyping, Playtesting Games



As experienced teachers of novice game designers, the authors have discovered patterns in the way that students grasp game design - the mistakes they make as well as the methods to help them to create better games.

Each exercise requires no background in programming or artwork, releasing beginning designers from the intricacies of electronic game production and allowing them to learn what works and what doesn't work in a game system. Additionally, these exercises teach important skills in system design: the processes of prototyping, playtesting, and redesigning.

Price: $46.95


Click here to buy from Amazon

Injection molding makes it at home workshop



Kevin Regan from www.backyardengineer.com has his bank upper thermal injector code named "X-Ject V1" completed. Its niche is the plastic injection moulding a hobby that really could not exist 10 years ago. Computers have changed the entire dynamics of the home workshop today. 3D scanner, CNC cutting machines, and a wide range of technology was not in someone's garage. For a relatively small amount of money, you can be today at home with the production. X-Ject V1 has the ability to shoot 2 oz resin by hand.

The real difference between most of the thermal injectors and X-Ject is the design. X Ject name comes from the Panel, which is set up, are in the form of 1/4 "aluminum plate that are cut to form the shape of an"X". One of X items essential difference is that it should be changed by designers and hobbyists. X objects are also on an automated version due to be updated, published in late 2009. For more information, contact www.backyardengineer.com or email kevin@backyardengineer.com visit

http://www.backyardengineer.com/ is finding a hobby site for people and take part in the fun of the thermal plastic molding. XJect V1 works and is easy to use. I do things in my garage and I hope to be able to go from part-time to full-time.


View the original article here